

Co-op Encore: Reptilia (by The Strokes) Tier 3: Making The Videoġ6. The Seeker (as made famous by The Who)ġ8. Encore: Bulls on Parade (by Rage Against The Machine)ġ3. Boss: Tom Morello’s Original Boss Battle Recordingġ2. Co-op Encore: Sabotage (by Beastie Boys) Tier 2: Your First Real Gigħ. Mississippi Queen (as made famous by Mountain)Ĩ. School’s Out (as made famous by Alice Cooper)ĩ. Sunshine of Your Love (as made famous by Cream)ġ1. Encore: Rock and Roll All Nite (as made famous by Kiss)Ħ. Below are all the Guitar Hero 3 songs: Tier 1: Starting Smallģ. Hit Me with Your Best Shot (as made famous by Pat Benetar)Ĥ. Story of My Life (as made famous by Social Distortion)ĥ. If you are playing this game on Xbox 360 or PlayStation 3, then you are lucky enough to get them in the form of downloadable content.Īpart from all this, all songs except the battle songs can be accessed for all modes using special cheat codes available over the web. One thing you must know is that those three battle songs cannot be played outside of the Solo career mode. Encore songs can be accessed once you finish the tier. If you enter or open a tier once, then you are eligible to access all the songs except the Encores and the Battle songs.

To access the next song, the player has to complete some or all the songs present in a particular tier. Based on the level of their difficulty, these songs have been arranged in eight tiers in a sequence. Guitar Hero 3 has been packed up with 73 songs which are distributed in both Solo and Co-Op career modes. Out of these 73 songs, 39 are single-player songs, three “Boss Battle” songs, six co-op career exclusive songs, and 25 bonus songs. These songs are available in the form of downloadable content for Xbox 360 and PlayStation 3. This is your "whammy bar.There are 73 Guitar Hero 3 songs in total. In the lower right area of the body, you'll see a slender bar that you can depress. In Guitar Hero, it's conceptually similar, and involves tapping the fret buttons (often with both hands).

On a real guitar, "tapping" essentially refers to tapping and/or sliding the tips of your fingers off the strings. Using your SP will double the points you get per note hit, and rebuild your crowd approval. Once you've hit star-shaped notes on the on-screen highway, you'll brighten some light bulbs which represent your "Star Power," AKA SP. If it's turning red and they're booing at you, time to pick up the pace, or you'll fail the song! In the upper left corner of the screen, you'll see your "Rock Meter." This tells you whether you're doing well, so-so, or terribly, and the crowd's commotion will change accordingly. Whenever a note is followed by a lower, brightly-colored note (going from right to left), you'll only have to strum the first, and then tap the second. This refers to the color-ringed pads and cymbals of your drum kit, which you'll strike to play notes. In Guitar Hero's case, these will often refer to the round, colored buttons (AKA "gems") that you'll be strumming to. This is the long, slender area of the guitar where the fret buttons are located. This is your "multiplier," and each time you hit a note, your score will be multiplied accordingly (e.g., a x4 multiplier means you'll receive four times the normal amount of points per note struck). If you have a combo going, you'll see a number appear in a circle on the left side of the highway. On your screen, you'll see a fret board in the very center, and the colored gems will scroll down along it. The very top of the guitar (where you would tune it, if it were real). Whenever a note is followed by a higher, brightly-colored note (going from left to right), you'll only have to strum the first, and then tap the second. In the Guitar Hero language, "frets" are the five colored buttons at the top of the guitar's neck.Īn official term for the round, colored notes you see on the highway. This is the pedal situated near the bottom of the drum kit, and it's used to hit the long, orange notes on a drummer's highway. There's a meter beneath the multiplier which keeps track of how many sequential notes you've hit. When you're hitting many notes in a row without any misses, you have a "combo" going. The widest area (the bottom) of the guitar.Īny long pair of notes (appearing as a colored circle followed by a line) which must be sustained.
